Where are the exact numbers instead of an estimate?
This database indexes the values we could verify and states plainly what is still a gap. Barrier HP per world is not published by the game, so it is not printed here; the numbers that are reproducible — Rank Energy costs, the Alien Card spin price and pity rule, the Class Tree activation cost — each carry an evidence label.
Anime Breaker Database Index
This game publishes almost none of its own numbers, so a reference is only useful if it tells you how much to trust each value. Every section below is labelled the same way: what the game itself shows, what a creator measured, and what nobody has published yet.
Read from the game client or an official API. Reproducible by anyone.
Measured by a player and reproduced with their name attached. Not a developer figure.
Not published anywhere we could reach. Printed as a gap rather than filled with an estimate.
Sections
Worlds
Open- · Zone names and order (developer's own badges)
- · Alien Card spin price and pity rule
- · Badge-awarded counters per zone
- · Hunter City's spin price
- · Secret boss entrances
- · Barrier HP per world
- · Spin prices for zones 2 to 4
- · Hunter City's secret boss
The retention funnel here is the developer's own telemetry rather than an estimate.
Secret bosses
Open- · All four locations and entrances
- · 100% accessory drop on every kill
- · 0.01% avatar rolls where panels show them
- · The twelve-times Energy window's exact stacking
- · Mythical drop panels for each boss
- · Boss health totals (one panel shows 150.7M for Kakashi)
- · Enrage thresholds
Drop odds come from the game's own View Drops panels, which are reproduced on the boss pages.
Races
Open- · That race is a separate permanent layer
- · Race Coins come from raids rather than the card stands
- · All five race names and their passives
- · Alien Raid waves 6 to 8 as the farming peak
- · Per-race roll probability
- · The exact multiplier behind any passive
- · The Race Coin drop formula
No race multiplier is printed on this site, because the community figures disagree with each other.
Companions and card packs
Open- · The rarity ladder, with Secret above Mythic
- · Alien Card: 50 Gold per spin, Legendary pity at 500 spins
- · The 25,000 Gold floor cost of that pity
- · Alien Planet's six-companion pool
- · Every companion multiplier
- · Drop percentages behind each rarity band
- · Pity rules outside Alien Planet
Alien Planet is the only pack whose rules the game states itself, which is why it is the only one listed in full.
Shadows
Open- · Portal ranks C, B, A and S exist
- · Shadows were introduced by the Hunter update
- · The multiple-of-500 server trigger
- · The roughly ten-minute window
- · Shadow Ticket as the entry item
- · Merge promotion
- · Per-rank multipliers
- · Merge success chance
- · A complete shadow roster
Two shadow names are confirmable out of an unpublished roster.
Class Tree
Open- · Activation costs 1.08 Qi Gold at the Hunter City altar
- · Six branches grow from a shared centre
- · Awakening at roughly 1,000 Hunter Class Coins
- · Nodes at roughly 5,000 Coins each
- · The complete class name list
- · A per-node cost table
Node costs are creator observations and are not extrapolated into a full price table here.
Why this hub exists
Earlier versions of this site repeated the same tables under a second set of URLs. That gave two pages the same answer to the same question, which is worse than a gap: a reader cannot tell which copy is current. The reference data now lives on exactly one page per topic, and this hub indexes it.
The tool side of the site is separate: the calculator computes from your inputs rather than quoting stored values, which is why it prints the formula under every result.
